My Work & Projects
Redesigning a player interaction menu from the PC/mobile video game "Honkai Star Rail" to make character-equipment customization more efficient so that players can spend less time equipping, and more time playing!
UX/UI Design | Interactive Prototype | Player Testing | Personal Project
"MAHOU" is a 3D magical girl x survival horror RPG for console & PC. For this project, I designed the UI layout & visuals for a variety of HUDs, inventory system, and navigation interfaces seen throughout the game.
UX/UI Design | 3D & 2D Art | Motion Design | Personal Project
"The Phantom Thief's Guide to the Metaverse" is an interactive experience that visualizes gameplay data and optimal strategies for beating each of the palaces from the PC/console video game “Persona 5 Royal”.
UX/UI Design | Interactive Prototype | Motion Design | Academic Work
🏆 “Epic Score Design Award” Amazon Music Design Challenge Winner 🏆
A level-up gamification system in Amazon Music to increase user retention by rewarding listeners for discovering and engaging with the music & artists they love!
UX/UI Design | Mobile Game Design | Motion Design | Prototype | Professional Work
Creating a website and browser extension tool that enables users to efficiently track & maximize their credit cards’ cashback benefits while shopping online.
Digital Product Design | User Research | CIS Branding & UI | Academic Work
Usability testing and redesigning Digital Scholar's Omeka S in order to empower institutions & individuals to build digital exhibit websites quickly & easily.
UX Design Consulting | Usability Testing | Prototype | Professional Work